Computer Graphics Laboratory
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Overview
Computer graphics deals with all aspects of creating images using computers and, more generally, the representation and manipulation of image data by computer. The development of computer graphics has made computers easier to interact with, and better for understanding and interpreting many types of data.
Developments in computer graphics have had a profound impact on many types of media and have revolutionized the animation and video game industry.
Focus Areas
The term computer graphics lab refers to several different aspects:
- The representation and manipulation of image data by a computer
- The various technologies used to create and manipulate images
- Studies different methods for digitally synthesizing and manipulating visual components
Student Projects
Students are encouraged to implement different projects relevant to computer graphics, exploring both theoretical concepts and practical applications.
Sample Projects
- 3D modeling and rendering
- Computer animation systems
- Interactive graphics applications
- Visualization of scientific data
Industry Applications
- Game development
- Virtual and augmented reality
- Computer-aided design
- Medical imaging
Lab Resources
Hardware
- High-end GPU workstations
- 3D scanners and motion capture
- VR/AR headsets and equipment
- Large format displays
Software
- Blender, Maya, 3ds Max
- Unity, Unreal Engine
- OpenGL, DirectX, Vulkan
- Adobe Creative Suite
Development Tools
- Graphics APIs and libraries
- Shader development tools
- Performance analysis tools
- Version control systems
Faculty In Charge

Dr. Dilip Kumar Choubey
Assistant Professor
Lab Technician

Mr. Love Panday
Junior Technical Superintendent


